Builder, Design Process Kerryn Hewitt Builder, Design Process Kerryn Hewitt

The Story Behind Our Art: Building the Mongrel Logic™ Universe

Some of the artwork in our Core range was first drawn in the 90s. This is how old sketches evolve into sustainable streetwear and how the Mongrel Logic™ universe builds from the archive outward.

Close-up macro photograph of black embroidery stitched into heavy black cotton fabric, showing raised thread texture and dense weave detail.

Original lines, translated into thread. The archive, made tangible.

Mongrel Logic didn’t begin as a product line. It began with drawings.

Some of the artwork in our Core range was drawn in the 90’s and early 2000s. Long before hoodies and brands. In fact, what kicked this all off was drawing the embroidery for our Signature cap, more on that another day.

Flaws are as important as perfection.

Keeping the art close to its original form matters, not polishing away the awkwardness, not correcting every detail. Letting the lines stay human. Time will tell if the idea is sound or not. Re-working drawings without erasing where they came from, and building them a future, has been one of the most satisfying parts of all of this.

We are ‘the’ weirdos, mister.

I’m not apologising for it. Art has informed everything from the design of the first cap to the current development of the designer range. Testing art on textiles is the most fun I’ve had in years. Watching something once trapped in a notebook move into fabric feels like unlocking a small universe.

Art is the foundation. Form is the future.

Using my antique, vintage, almost cave-era drawings gives us a clear starting point. Not everyone understands the purple weird monster immediately, that’s fine. It’s supposed to be fun. It’s supposed to feel slightly unfamiliar. It isn’t made for everyone.

Serious comes next.

Right now, it lives simply. A sweater. A graphic. A familiar softness. I put on my own Logic Descends sweatshirt and feel the soft fabric settle. The drawing sits there quietly, carrying two decades of history with it.

This is how the universe builds.

From the archive outward. From the monsters under my bed, to the fabric you can’t say no to.

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Mongrel Studio, The Pavement Special, Builder Kerryn Hewitt Mongrel Studio, The Pavement Special, Builder Kerryn Hewitt

Verbal bondage and visual systems.

Naming the work while building it: three characters, a new visual system, and the first time the whole thing can breathe.

The three characters of Mongrel Logic, generated an AI image to help think about the language. Shows the Builder, the Engine and the Designer. Reflecting the Build, the Circular range and the Designer range.

AI visual showing the three characters to Mongrel Logic, a small part of the process of developing our visual system.

The tiny problem when you build like I do is the language evolution as I progress. I’ve changed the website more than I have changed outfits this year.

Defining what hasn’t been defined.

Learning how to talk about the three characters I inhabit in this world has been extremely challenging. Every time I refine even the smallest phrase, the knock-on effect of clarity in one area means a complete rewrite in another.

It’s ok, I won in the end.

I have emerged from the wilderness of my own mind, covered in moss, dirt and ichor. But I think I might have finally moulded all these things into one coherent, cohesive story that finally has its visual shit together.

The evidence of our evolution is here for all to see.

I don’t mind that. At all, actually. I have built this from scratch. Whether it’s finding identity in wording, or arguing with myself over flat felled seems and GSM, pattern makers, choosing our manufacturers for the limited editions; it’s been one hell of a journey to be able to stand here next to a thing that looks like a thing. The beginnings of a thing. A ‘th’ if you will.

Mongrel Logic has found its stride.

Which is good because I walk fast. I have not stopped in months. The tiniest bit of wording on the website, image, description, product seen and the coming soon limited-edition range is all occupying my head. All trying to find its mark.

It took a minute, but this is the first time it’s felt like it can breathe.

There is much more coming. And so much more to do. I’ve just finalised a visual identity system. And our next hoodie design is under construction. I’ve just finished rewriting the website again, and for the first time, I think I have a plan for our socials. The AI image above was part of that journey, trying to articulate the three characters of my business. I needed a visual way to help me delineate language and this helped quite a bit.

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