ABOUT
I didn’t come through fashion the standard way.
I learned materials and fit before I had the language for either.
How garments behave on different bodies.
How colour actually works; black is not black is not black.
The kind of knowledge you build dressing 53 security guards and a keynote speaker in the same week. The kind of knowledge you get from years working in interior design.
Later, I worked in finance and insurance, building operational systems.
That taught me where things quietly fall apart and that the same logic applies to clothes.
Construction is where the cost-saving happens.
Once a garment exists, the finishing disappears first: flat-felled seams, quality zips, proper cuffs, edging that holds.
Cut for the TikTok moment, not the fifth year of wear.
I don’t do that.
I also don’t print on nylon to chase followers, use chemicals I can’t account for, or design for landfill.
That’s not ethics-as-marketing. It’s a personal refusal.
The art on the Core range comes from drawings I’ve held onto for nearly thirty years.
They already had a world in them. Characters, lore, recurring elements designed to work like collectibles, not content.
Mongrel Logic runs across two directions:
Core - everyday pieces, built through circular systems.
Designer - limited work, developed slowly and released with intent.
Different outputs. Same standard.

